感染×少女 スマホ版 wiki - DNA合成結果

DNAの分類

攻撃(赤): 物理攻撃、化学攻撃、強撃、命中、背水、覚悟、狂化、狂暴
防御(青): 物理防御、化学防御、HP、ガード、反撃、回避、不屈、不倒、硬化、堅硬
回復(無): なし
耐性(黄): 耐性(麻痺、闇、毒)
特殊(紫): 仲間、自信、絆
その他(特殊): 伽那子のDNA

Cはchemical(ケミカル)の頭文字で化学のこと
ATKは攻撃、DEFは防御

DNAの合成結果

結論:SR1 + R2 = SSR1
R1 * R1 = SR1
適当にやってもSRは作れるので気にせずどんどん合成してよい。

R1_ATK * R1_防御 = SR1 HP
R1_ATK * R1_防御 = SR1 強撃
R1_ATK * R1_防御 = SR1 仲間
R1_ATK * R1_防御 = SR1 耐性
R1_ATK * R1_防御 = SR1 硬化(超成功)
R1_ATK * R1_防御 = SR1 C防御
R1_ATK * R1_防御 = SR1 硬化(大成功)
R1_ATK * R1_防御 = R1 防御
R1_ATK * R1_防御 = SR1 反撃
R1_ATK * R1_C防御 = SR1 不屈
R1_ATK * R1_C防御 = SR1 HP
R1_ATK * R1_C防御 = R1 攻撃
R1_ATK * R1_HP = SR1 強撃
R1_ATK * R1_HP = SR1 狂化(大成功)
R1_ATK * R1_HP = SR1 反撃

R1_CATK * R1_防御 = SR1 耐性
R1_CATK * R1_防御 = SR1 ATK
R1_CATK * R1_防御 = SR1 仲間
R1_CATK * R1_C防御 = SR1 不屈
R1_CATK * R1_C防御 = SR1 不屈(大成功)
R1_CATK * R1_C防御 = SR1 背水
R1_CATK * R1_C防御 = SR1 狂化
R1_CATK * R1_C防御 = SR1 反撃
R1_CATK * R1_HP = SR1 耐性
R1_CATK * R1_HP = SR1 仲間
R1_CATK * R1_HP = SR1 仲間
R1_CATK * R1_HP = SR1 ガード
R1_CATK * R1_HP = SR1 HP

R1_防御 * R1_ATK = SR1 反撃
R1_防御 * R1_ATK = SR1 狂化
R1_防御 * R1_ATK = SR1 仲間
R1_防御 * R1_ATK = SR1 耐性
R1_防御 * R1_ATK = SR1 耐性
R1_防御 * R1_ATK = R1 C防御
R1_防御 * R1_CATK = SR1 仲間
R1_防御 * R1_CATK = R1 防御
R1_防御 * R1_CATK = R1 攻撃(大成功)
R1_防御 * R1_CATK = R1 攻撃

R1_C防御 * R1_ATK = SR2 狂化2(大成功)
R1_C防御 * R1_ATK = SR1 不屈
R1_C防御 * R1_ATK = R1 C攻撃(大成功)
R1_C防御 * R1_ATK = SR1 強撃
R1_C防御 * R1_ATK = SR1 ガード
R1_C防御 * R1_ATK = R1 HP
R1_C防御 * R1_ATK = SR1 命中
R1_C防御 * R1_ATK = SR2 反撃(大成功)
R1_C防御 * R1_CATK = SR1 硬化
R1_C防御 * R1_CATK = SR1 回避
R1_C防御 * R1_CATK = R1 防御
R1_C防御 * R1_CATK = R1 ATK
R1_C防御 * R1_CATK = SR1 仲間

R1_HP * R1_ATK = SR1 硬化
R1_HP * R1_ATK = SR1 仲間
R1_HP * R1_ATK = SR1 仲間
R1_HP * R1_ATK = SR1 命中
R1_HP * R1_ATK = SR1 背水
R1_HP * R1_ATK = SR1 命中
R1_HP * R1_ATK = R1 防御(大成功)
R1_HP * R1_ATK = SR1 CATK
R1_HP * R1_ATK = SR1 ガード
R1_HP * R1_ATK = SR1 反撃
R1_HP * R1_ATK = SR1 HP
R1_HP * R1_ATK = SR1 不屈
R1_HP * R1_ATK = R1 HP
R1_HP * R1_ATK = SR1 仲間
R1_HP * R1_ATK = SR1 仲間
R1_HP * R1_ATK = SR1 耐性
R1_HP * R1_ATK = SR1 仲間
R1_HP * R1_ATK = R1 C防御
R1_HP * R1_ATK = SR1 耐性
R1_HP * R1_ATK = SR1 背水
R1_HP * R1_ATK = R1 CATK
R1_HP * R1_ATK = R1 ATK
R1_HP * R1_ATK = SR1 強撃(大成功)
R1_HP * R1_ATK = R1 防御
R1_HP * R1_ATK = SR1 背水
R1_HP * R1_ATK = R1 防御
R1_HP * R1_ATK = SR1 不屈
R1_HP * R1_ATK = SR1 硬化
R1_HP * R1_ATK = SR1 仲間
R1_HP * R1_ATK = SR1 硬化
R1_HP * R1_ATK = R1 CATK
R1_HP * R1_ATK = SR1 仲間
R1_HP * R1_ATK = SR1 耐性

R1_HP * R1_CATK = SR2 化学攻撃2(大成功)
R1_HP * R1_CATK = SR1 強撃
R1_HP * R1_CATK = SR1 強撃
R1_HP * R1_CATK = R1 防御(大成功)
R1_HP * R1_CATK = R1 防御
R1_HP * R1_CATK = R1 HP(大成功)
R1_HP * R1_CATK = SR1 背水
R1_HP * R1_CATK = SR2 HP(大成功)
R1_HP * R1_CATK = SR1 強撃
R1_HP * R1_CATK = SR1 C防御
R1_HP * R1_CATK = SR1 背水(大成功)
R1_HP * R1_CATK = R1 C防御
R1_HP * R1_CATK = SR1 狂化
R1_HP * R1_CATK = SR1 回避
R1_HP * R1_CATK = SR1 防御
R1_HP * R1_CATK = R2 ATK(大成功)
R1_HP * R1_CATK = SR1 仲間
R1_HP * R1_CATK = SR2 ATK(大成功)
SR1 * R1 = SR1
SR変換となる。
耐性や仲間などを作る場合はこれ。

SR1_仲間 * R1_ATK = SR1 耐性
SR1_仲間 * R1_ATK = SR2 仲間(大成功)
SR1_耐性 * R1_CATK = SR1 命中
SR1_背水 * R1_防御 = SR1 回避
SR1_強撃 * R1_HP = SR1 耐性(大成功)
SR1 * SR1 = SR1
これもSR変換。
前作ってた時はこれでSSRがたくさん作れてた覚えがあるが・・・。

SR1_耐性 * SR1_CATK = SR1 硬化
SR1_耐性 * SR1_強撃 = SR1 仲間
SR1_耐性 * SR1_強撃 = SR1 仲間
SR1_耐性 * SR1_強撃 = SSR1 絆(大成功)★
SR1_硬化 * SR1_命中 = SR1 強撃
SR1_ATK * SR1_C防御 = SR1 強撃(大成功)
SR1_回避 * SR1_CATK = SR1 強撃
SR1_反撃 * SR1_強撃 = SR1 背水
SR1_反撃 * SR1_強撃 = SR1 仲間
SR1 * R2 = SSR1
たぶん一番簡単にSSRを作る方法がこれ。
約五〜六割は作れる。

SR1_仲間 * R2_HP = SSR1 絆★
SR1_反撃 * R2_ATK = SSR1 不倒
SR1_反撃 * R2_CATK = SSR1 反撃
SR1_耐性 * R2_C防御 = SR1 反撃
SR1_反撃 * R2_ATK = SR1 回避
SR1_耐性 * R2_CATK = SSR1 絆★
SR1_背水 * R2_HP = SR1 CATK
SR1_CATK * R2_HP = SSR1 絆★
SR1_耐性 * R2_ATK = SSR1 反撃
SR1_背水 * R2_HP = SR1 耐性
SR1_耐性 * R2_ATK = SR1 HP
SR1_耐性 * R2_ATK = SSR1 絆★
SR1_耐性 * R2_HP = SR1 CATK
SR1_耐性 * R2_防御 = SR1 CATK
SR1_耐性 * R2_HP = SSR1 ガード
SR1_CATK * R2_HP = SSR1 絆★
SR1_背水 * R2_HP = SSR1 回避
SR1_耐性 * R2_ATK = SR2 仲間(大成功)
SR1_耐性 * R2_CATK = SSR1 絆★
SR1_ガード * R2_CATK = SSR1 耐性
SR1_防御 * R2_CATK = SR1 背水
SR1_防御 * R2_ATK = SR1 C防御
SR1_背水 * R2_防御 = SR1 防御
SR1_C防御 * R2_ATK = SR1 仲間
SR1_防御 * R2_ATK = SR1 CATK(大成功)
SR1_CATK * R2_防御 = SSR1 HP(大成功)
SR1_耐性 * R2_CATK = SSR1 ATK(大成功)
SR1_命中 * R2_防御 = SR1 硬化
SR1_硬化 * R2_ATK = SR1 耐性
SR1_耐性 * R2_CATK = SR1 仲間
SR1_ATK * R2_防御 = SR1 硬化
SR1_命中 * R2_防御 = SSR1 堅硬
SR1_耐性 * R2_HP = SSR1 ATK
SR1_硬化 * R2_CATK = SR1 反撃
SR1_命中 * R2_HP = SR1 C防御
SR1_不屈 * R2_ATK = SR1 仲間
SR1_不屈 * R2_CATK = SSR1 回避(大成功)
SR1 * SR2 = SSR1
こっちも約六割でSSRが作れる。
あえてSR2を使う必要は感じないが、狂暴が出たのはこっちだけ。

SR1_回避 * SR2_狂化 = SR1_不屈
SR1_耐性 * SR2_防御 = SSR1_絆★
SR1_耐性 * SR2_狂化 = SR1_仲間
SR1_狂化 * SR2_不屈 = SSR1_覚悟
SR1_不屈 * SR2_攻撃 = SR1_C防御
SR1_攻撃 * SR2_硬化 = SR1_狂化
SR1_耐性 * SR2_狂化 = SSR1_ガード
SR1_耐性 * SR2_狂化 = SSR1_攻撃
SR1_耐性 * SR2_狂化 = SSR1_回避
SR1_耐性 * SR2_背水 = SR2_ガード(大成功)
SR1_耐性 * SR2_ガード = SSR1_命中
SR1_硬化 * SR2_仲間 = SSR1_狂暴★
SR1_耐性 * SR2_仲間 = SSR1_強撃
SR1_耐性 * SR2_仲間 = SSR1_防御
SR1_狂化 * SR2_耐性 = SR1_背水(大成功)
SR1_背水 * SR2_HP = SSR1_ガード
SR1_耐性 * SR2_ATK = SR1_ガード
SR1_ATK * SR2_耐性 = SSR1_反撃
SR1_背水 * SR2_反撃 = SSR1_耐性
SR1_硬化 * SR2_ATK = SSR1_狂暴★
SR1_耐性 * SR2_C防御 = SR1_強撃
SR1_耐性 * SR2_C防御 = SR1_防御
SR1_狂化 * SR2_HP = SSR1_ATK
SR1_狂化 * SR2_防御 = SSR1_堅硬(大成功)
その他のパターン

SR1_耐性 * SSR1_命中 = SR1 仲間
SSR1_防御 * R1_CATK = SSR1 堅硬